Hideki Kamiya shares Resident Evil 2 memories to mark 20th anniversary

Tom is probably best known for the 15 years - FIFTEEN YEARS! - he spent at Eurogamer, one of Europe's biggest independent gaming sites. After working his way through the ranks, Tom was Editor-in-Chief over there between 2008 and 2015, before leaving to join Riot Games and work on League of Legends editorial.

These days he writes for a bunch of different places, including AllGamers, where you'll often find him pitching in with news, writing lengthy retro features, and trying to convince us to publish yet more articles about his beloved FIFA Ultimate Team. He can give up any time he wants, it says here.

You can reach Tom through tom.bramwell@allgamers.com and he's also on Twitter.

"RE2 was the first game I got to direct, so it holds a special place in my memories."

PlatinumGames developer Hideki Kamiya has fired off a flurry of tweets sharing his recollections about the creation of Resident Evil 2 as fans mark the game's 20th anniversary.

We'll share the thread in full, since it's full of fascinating insights. Some of the larger details were well known - e.g. the game was scrapped and restarted from scratch part-way through development - but the smaller human details are very revealing.

A little later, Kamiya posted a follow-up thread recalling how he got the role in the first place.

Lovely stuff. We were a bit partial to Resident Evil 2 ourselves, and you can read our Resident Evil 2 20th anniversary tribute feature elsewhere on the site.

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