Yooka-Laylee Switch edition delayed by Unity issues

All strung up.

Yooka-Laylee hasn’t had the fairytale cartoon release it maybe wanted or deserved, which appears to be going further south with another delay to the Switch port.

In an email sent out to backers last night, the Playtonic team of Banjo-Kazooie devs and ex-Rare staffers apologised that due to problems with the development engine Unity they would need to hold back the handheld version.

The team were waiting for a Unity update to fix existing engine issues, but now that it has arrived it has introduced yet more bugs into the mix, necessitating fixes. It’s a hard job.

Associate Editor

Henry Stenhouse serves an eternal punishment as the Associate Editor of AllGamers. He spent his younger life studying the laws of physics, even going so far as to complete a PhD in the subject before video game journalism stole his soul. Confess your love of Super Smash Bros. via email at henry.stenhouse@allgamers.com, or catch him on Twitter.

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