Smash Bros. Ultimate update 3.0 patch notes

The full patch notes for the 3.0 update added to Super Smash Bros. Ultimate, including a list of all fighter changes.

The 3.0 update for Super Smash Bros. Ultimate is live, bringing with it a variety of changes and adjustments to the game and its fighters. One of the most notable additions in the 3.0 update is the release of DLC character, Joker.

Along with Joker, Super Smash Bros. Ultimate is the introduction of the custom Stage Builder and DLC Spirits section added to the Spirits menu. With so many changes, large and small, added through the 3.0 update, it can be worth taking the time to review the patch notes.

To help, we’ve included the full 3.0 update patch notes for Super Smash Bros. Ultimate below!

Super Smash Bros. Ultimate - Update 3.0 Patch Notes

Joker is included in the 3.0 update for Super Smash Bros. Ultimate, along with a variety of changes to fighters as noted in the 3.0 patch notes.
Joker is included in the 3.0 update for Super Smash Bros. Ultimate, along with a variety of changes to fighters as noted in the 3.0 patch notes.
© Nintendo

Offline

  • Stage Builder added to Games and More. You can now draw your own custom stages by hand.
  • Edit Video feature added to Vault - Replays. You can now create new movies using several videos made from replays.
  • DLC Spirits options added to the Spirits menu.
  • The following Spirits will appear in the Vault Shop: Morgana, Ryuji Sakamoto, Ann Takamaki, Yusuke Kitagawa, Makoto Niijima, Futaba Sakura, Haru Okumura, Goro Akechi, Caroline and Justine, Igor, Phantom Thieves of Hearts.

Online

  • You can now share replays, videos, Mii Fighters, and custom stages with people around the world in Shared Content.
  • You can now sync your game with Smash World, a service accessible via the Nintendo Switch Online smart device app. Available features including viewing some of the things posted to Shared Content, and creating Spirit Teams from the Spirits you have collected.
  • It is now easier to be matched with players who have a similar Global Smash Power in Quickplay.

General

  • The following downloadable content will be usable after purchase: Joker Challenger Pack, Persona 3 Protagonist Wig + Outfit, Persona 4 Protagonist Wig + Outfit, Teddie Hat, Morgana Hat, Tails Hat + Outfit, Knuckles Hat + Outfit.
  • You cannot make videos of replays that contain DLC you have not purchased.
  • Game-balance adjustments have been made.
  • Several issues have been fixed to improve gameplay experience.

Super Smash Bros. Ultimate - Fighter Adjustments

Below, we've included the full list of fighter changes and adjustments made in the 3.0 update for Super Smash Bros. Ultimate.
Below, we've included the full list of fighter changes and adjustments made in the 3.0 update for Super Smash Bros. Ultimate.
© Nintendo

We've included all of the changes made to fighters in Super Smash Bros. Ultimate via the 3.0 update. Patch notes come courtesy of Nintendo

Fighter

Move Type

Update 3.0 Change

All Fighters

Basic Movement

Perfect shields will no longer activate multiple times when the shield button is released once. 

All Fighters

Basic Movement

Made it easier to be penalized for continuous dodging.

All Fighters

Basic Movement

Shortened the downtime when performing a perfect shield against projectiles.

Bayonetta

Neutral Special

Reduced the power against shields.

Bowser

Up Special

Made it so opponents cannot break their fall when continuously hit on the ground.

Bowser Jr.

Neutral Attack 2

Increased the number of time opponents will be in the damage animation when the move hits.

Charizard

Side Special

Increased the downward attack range when used on the ground.

Chrom

Dash Grab

Increased grab range.

Cloud

Neutral Special

Reduced the normal shockwave's power against shields.

Corrin

Neutral Special

Extended the time that uncharged shots last.

Corrin

Up Smash Attack

Increased the attack range of the high-damage tip area.

Increased the amount of time hit detection lasts.

Corrin

Up Special

Increased the speed of the invincibility timing.

Extended launch distance.

Made it easier to hit multiple times.

Corrin

Side Smash Attack

Made it easier to hit multiple times after releasing the button when charging a smash attack.

Corrin

Down Air Attack

Made it easier to hit multiple times against lightweight opponents.

Corrin

Side Special

Reduced the amount of time necessary to take the next action after stabbing.

Daisy

Final Smash and FS Meter

Reduced the amount of time opponents sleep.

Daisy

Down Special

The launch distance when hitting an opponent with a vegetable now matches Peach.

Reduced the vegetable's power against shields.

Daisy

Neutral Special

When used continuously in the air, fall speed will not decrease after the first use.

Dark Pit

Neutral Special

Reduced the power against shields.

Dark Samus

Neutral Special

Reduced the power against shields.

Diddy Kong

Down Smash Attack

Extended launch distance.

Diddy Kong

Up Air Attack

Increased attack power and maintained launch distance.

Diddy Kong

Neutral Air Attack

Increased attack range.

Diddy Kong

Dash Attack

Increased attack speed.

Diddy Kong

Side Tilt Attack

Increased the amount of time hit detection lasts.

Donkey Kong

Neutral Special

Increased the attack range.

Dr. Mario

Final Smash and FS Meter

At the start of the move, nearby opponents will be slowed more and slowed longer.

Dr. Mario

Neutral Special

Reduced the power against shields.

Duck Hunt

Neutral Special

Reduced the power against shields.

Duck Hunt

Side Special

Reduced the power against shields.

Ganondorf

Other

Changed the posture when receiving damage in the air and made it easier to receive damage.

Greninja

Neutral Special

Reduced the power against shields.

Ice Climbers

FS Meter

Extended launch distance.

Inkling

Side Special

Shortened launch distance for the attack when accelerating again.

Isabelle

Back Air Attack

Reduced the power against shields.

Isabelle

Forward Air Attack

Reduced the power against shields.

Ivysaur

Side Special

Reduced the power against shields.

Jigglypuff

Final Smash and FS Meter

Made it easier to push opponents while big.

Ken

Edge Attack

Shortened hit stun time.

King Dedede

Side Special

Reduced the power against shields.

King K. Rool

Forward Air Attack

Increased the high-damage range.

King K. Rool

Side Tilt Attack

Increased the high-damage range.

King K. Rool

Up Throw

No longer affected by the wind while throwing.

King K. Rool

Side Special

Reduced the power against shields.

King K. Rool

Down Special

Reduced vulnerability when the counter succeeds.

Reduced vulnerability when the counter fails.

King K. Rool

Up Air Attack

Reduced vulnerability.

Kirby

Up Smash Attack

Extended the high-damage window. Reduced the low-damage window.

Kirby

Downward Throw

Increased power.

Kirby

Neutral Special

Increased the amount of time that Copy Abilities cannot be lost by taking damage, and made it easier for Kirby to retain Copy Abilities.

Kirby

Up Special

Increased the speed of the edge-grab range detection.

Kirby

Neutral Air Attack

Reduced vulnerability.

Shortened landing time after using the move.

Link

Side Special

Reduced the power against shields.

Lucario

Neutral Special

Reduced the power against shields.

Lucina

Dash Grab

Increased grab range.

Luigi

Neutral Special

Reduced the power against shields.

Mario

Final Smash and FS Meter

At the start of the move, nearby opponents will be slowed more and slowed longer.

Mario

Neutral Special

Reduced the power against shields.

Marth

Dash Grab

Increased grab range.

Mega Man

Up Smash Attack

Extended launch distance.

Mega Man

Down Special

Reduced attack speed.

Increased vulnerability.

Throwing-type items can no longer be thrown while using Leaf Shield.

Mega Man

Neutral Air Attack

Reduced the power against shields.

Mega Man

Neutral Attack 1

Reduced the power against shields.

Mega Man

Neutral Special

Reduced the power against shields.

Mega Man

Side Tilt Attack

Reduced the power against shields.

Mewtwo

Edge Dodge

Extended invincibility time.

Mewtwo

Neutral Special

Extended launch distance.

Reduced the power against shields.

Mewtwo

Side Tilt Attack

Increased attack power and maintained launch distance.

Mewtwo

Up Air Attack

Increased attack power and maintained launch distance.

Mewtwo

Up Tilt Attack

Increased attack power and maintained launch distance.

Adjusted launch angle when hit by the tip of the tail.

Mewtwo

Edge Attack

Increased attack range.

Mewtwo

Side Smash Attack

Increased attack range.

Mewtwo

Neutral Attack 1

Increased attack speed.

Mewtwo

Basic Movement

Increased the fighter's weight.

Mii Gunner

Down Special 2

Reduced the power against shields.

Mii Gunner

Neutral Special 1

Reduced the power against shields.

Mii Gunner

Neutral Special 3

Reduced the power against shields.

Mii Gunner

Side Special 1

Reduced the power against shields.

Mii Gunner

Side Special 3

Reduced the power against shields.

Mii Swordfighter

Edge Attack

Increased attack range.

Mii Swordfighter

Neutral Special 1

Reduced the power against shields.

Mii Swordfighter

Neutral Special 2

Reduced the power against shields.

Mii Swordfighter

Side Special 3

Reduced the power against shields.

Mr. Game and Watch

Final Smash and FS Meter

Increased the number of time opponents are trapped.

Ness

Neutral Special

Increased the attack range.

Ness

Down Smash Attack

Shortened the charge time.

Reduced the amount of time hit detection lasts while charging.

Ness

Up Smash Attack

Shortened the charge time.

Reduced the amount of time hit detection lasts while charging.

Olimar

Side Special

Reduced the power against shields.

Olimar

Side Smash Attack

Reduced the power against shields.

The power will now properly increase when charged.

Olimar

Down Smash Attack

The power will now properly increase when charged.

Olimar

Up Smash Attack

The power will now properly increase when charged.

PAC-MAN

Down Special

Increased the downward attack range of the fire hydrant while it's falling.

Reduced the power against shields.

PAC-MAN

Neutral Special

Reduced the power against shields.

Palutena

Neutral Special

Reduced the power against shields.

Palutena

Side Special

Reduced the power against shields.

Peach

Down Special

Reduced the vegetable's power against shields.

Peach

Final Smash and FS Meter

Reduced the amount of time opponents sleep.

Peach

Neutral Special

When used continuously in the air, fall speed will not decrease after the first use.

Pichu

Other

Changed the posture when receiving damage in the air and made it easier to receive damage.

Changed the posture when landing and made it easier to receive damage.

Pichu

Neutral Special

Reduced the power against shields.

Pikachu

Neutral Special

Reduced the power against shields.

Piranha Plant

Neutral Special

Increased attack range for the spiked ball.

Piranha Plant

Edge Attack

Increased attack range.

Pit

Neutral Special

Reduced the power against shields.

R.O.B.

Down Special

Reduced the power against shields.

R.O.B.

Neutral Special

Reduced the power against shields.

Richter

Edge Attack

Increased attack range.

Richter

Side Special

Reduced the power against shields.

Ridley

Final Smash and FS Meter

Once the move ends, Ridley can now move earlier than opponents.

Ridley

Neutral Special

Reduced the power against shields.

Robin

Side Special

Reduced the power against shields.

Robin

Neutral Special

Reduced Thunder/Elthunder's power against shields.

Rosalina and Luma

Final Smash and FS Meter

At the start of the move, nearby opponents will be slowed more and slowed longer.

Rosalina and Luma

Down Tilt Attack

If Luma is close, Luma will move in front of Rosalina when attacking in the opposite direction.

Rosalina and Luma

Side Tilt Attack

If Luma is close, Luma will move in front of Rosalina when attacking in the opposite direction.

Rosalina and Luma

Neutral Special

Reduced the power against shields.

Rosalina and Luma

Side Special

Reduced the power against shields.

Roy

Dash Grab

Increased grab range.

Roy

Up Special

Made it easier to hit multiple times.

Ryu

Edge Attack

Shortened hit stun time.

Samus

Neutral Special

Reduced the power against shields.

Sheik

Forward Air Attack

Increased the attack range.

Sheik

Down Tilt Attack

Made it easier to hit with the tip of the attack.

Sheik

Flurry Attack Finish

Reduced vulnerability.

Sheik

Neutral Special

Shortened the charge time.

Shulk

Edge Attack

Increased attack range.

Shulk

Get-Up Attack

Increased attack range.

Simon

Edge Attack

Increased attack range.

Simon

Side Special

Reduced the power against shields.

Snake

Back Air Attack

Extended launch distance when hit in the high-damage range.

Snake

Up Smash Attack

Increased vulnerability.

Snake

Side Special

Reduced the attack range of airborne missiles.

Snake

Neutral Special

Reduced the power against shields.

Sonic

Final Smash

Increased attack range.

Sonic

FS Meter

Increased attack range.

Extended launch distance.

Toon Link

Side Special

Reduced the power against shields.

Villager

Back Air Attack

Reduced the power against shields.

Villager

Forward Air Attack

Reduced the power against shields.

Villager

Side Special

Reduced the power against shields.

Wario

Neutral Special

Made it easier to eat projectiles.

Wii Fit Trainer

Neutral Attack 3

Increased bury range.

Wii Fit Trainer

Down Special

Increased the amount of time the effect lasts when successful.

Wii Fit Trainer

Neutral Special

Reduced the power against shields.

Wii Fit Trainer

Side Special

Reduced the power against shields.

Changed the location of the ball spawn when touching terrain.

Wolf

Neutral Special

Reduced the power against shields.

Wolf

Down Smash Attack

Shortened the launch distance of the forward attack.

Yoshi

Up Special

Reduced the power against shields.

Young Link

Neutral Special

Reduced the power against shields.

Young Link

Side Special

Reduced the power against shields.

Zelda

Down Special

Reduced the power against shields.

Now that you know all of the changes and adjustments including in the 3.0 update patch notes for Super Smash Bros. Ultimate, be sure to check out some of our other guides including all of the confirmed DLC characters for Super Smash Bros. Ultimate, the full moveset list for Joker in Super Smash Bros. Ultimate, and the three new Super Smash Bros. Ultimate amiibo coming out this July

Theo is that classic games nerd you bump into at conventions. Yes, he plans to keep all of that merch he's carrying.  

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