GTFO is a new co-op shooter in the vein of Aliens

Henry Stenhouse spent his younger life studying the laws of physics, even going so far as to complete a PhD in the subject before video game journalism stole his soul. You'll find Henry chugging along the news train most days, throwing out features into the wild and finding any excuse possible to talk about esports when he can.

Formerly of the freelance life, Henry held such esteemed (read: imaginary) titles as PC Gamer's go-to CS:GO freelancer, and has been smitten with the competitive shooter life since growing up on the slopes of Dust2.

Henry's experience culminated in his role as AllGamer's premium FPS player, meaning he's won at least a single game of PUBG, we promise. Henry is also a fan of all things Nintendo and strategy, and still can't get over just how good Breath of the Wild is.

If you'd like to send Henry free stuff (he'll take a Vive Pro, thanks) contact him via email at or catch him on Twitter, here.

It already looks better than Colonial Marines.

GTFO is an alien-influenced, co-op horror shooter from the lead designer of the Payday games.

We got our first look at the title when designer Ulf Andersson debuted the title at The Game Awards. It’s four-player co-op and pits you against hordes of slathering humanoid alien beasties with guns, turrets and flashlight to defend you.

Your team are scavengers who need to explore underground complexes to retrieve lost artefacts. Unfortunately they also happen to be overrun by ghoulish monsters. You’ll collect guns, tools and other resources along the way to stay alive.

The footage we’ve seen so far looks like very l4d-style co-op fare, with set pieces like players defending a slowly opening door while assaulted by huge swarms — though there’s also hints of stealthy or more story-driven sections.

There’s no direct news yet, but we expect a release in 2018.

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