The Screenshot Saturday showcase - December 9

This week's best shots and clips from #ScreenshotSaturday.

Every Saturday, studios and individuals the world over take to Twitter to share images and videos of their games in development as part of #ScreenshotSaturday. It’s a fantastic celebration of how widespread and varied game creation has become, not to mention a great way to keep an eye on upcoming gems or spot incredible artwork. Collected below are some of the coolest stills, gifs and videos from this weekend which we’ve gathered for your perusal pleasure.

Letters Game

One of our favourite things about #screenshotsaturday is getting to see developers working on truly unique concepts. Developed by a group of Zurich university students, Letters Game seems to fit that bill perfectly. Platforming across lines of a child’s diary, you grab and move words to alter the story and hand-drawn art around you.

In this week’s showcase of the platforming adventure game, our little protagonist shifts the word fun onto a picture of her and a friend. The action transforms the forlorn image to one of the pair gleefully enjoying each other’s company. You can check out the game’s first trailer below:

Fugl - Johan Gjestland

Fugl is a procedurally generated, voxel based flying sim in which you soar a bird through colourful forests. In this week’s #screenshotsaturday, creator Johan Gjestland gives us a lengthy look at the generation process for the game’s luscious vegetation. Adjusting parameters on the fly, we get to see the effects of lighting, vegetation density and more.

Fugl is available on Steam Early Access, and you can take a gander at the trailer below to see the game’s speedy yet soothing flights in action. From the looks of things you’ll be able to explore more than just forests, with sandy rocks, unusual creatures and eerie alien landscapes emerging around you.

Eagle Island - Pixelnicks

Sometimes it’s the little details that really make a game. In this case, it’s responsively bouncy flowers. Eagle Island has already proven its chops in fully funding its Kickstarter, and is making its way onto Steam soon. Another procedurally generated game, Eagle Island is a platformer that takes “inspiration from Yoshi’s Island and Metroid.”

Bobbing in an adorable fashion when you pass, bright sunflowers also spring back and forth in response to an explosion. It might seem a small touch, but environmental effects like these add up to create an atmosphere that really makes you fall in love with a game’s world.

And as if that wasn’t enough, Pixelnicks even included a second, more amusing take on #screenshotsaturday:

Mugsters - Riku Tamminen

Camera controls are the bane of every developer’s existence, but sometimes they can create a thing of a beauty.

Mugsters is bring developed by Reinkout games, with Team17 taking the publishing helm. The game sets you the task of repelling an alien invasion by running around recklessly, making use of as many ludicrously careering vehicles as possible to solve puzzles and outmaneuver the Earth’s aggressors.

There aren’t any aliens in sight for this shot, but we do get to watch a plane make a gorgeous takeoff over shimmering, crystalline water, spiralling upward as the camera pans around it.

Considering the core gameplay, it’s a deceptively serene shot. Here’s the game’s full, nonsensical trailer to clear up any misconceptions:

Drift Space - tjern

And then there are the developers we’re pretty sure are high while designing. Every wondered what a train carriage drifting through an F-Zero track set in a psychedelic dream-space would be like? No? Well Drift Space is here to bring that reality to you anyway.

If that clip doesn’t convince you to give this game a go, I don’t know what will. A demo for Drift Space is available on itch.io, just be aware you’ll want a controller to test it. tjern has been dishing out updates to testable portion of the game, so be sure to check back later for new versions if you like it.

Associate Editor

Henry Stenhouse serves an eternal punishment as the Associate Editor of AllGamers. He spent his younger life studying the laws of physics, even going so far as to complete a PhD in the subject before video game journalism stole his soul. Confess your love of Super Smash Bros. via email at henry.stenhouse@allgamers.com, or catch him on Twitter.

Back To Top