All Personal Skills in Fire Emblem: Three Houses

In Fire Emblem: Three Houses, every unit has access to a Personal Skill that can aid them or their allies in combat. Learn about them all right here!

Fire Emblem: Three Houses brings a swathe of features, new and old, to the series that’ll take some time to learn even for FE stalwarts. One of the interesting mechanics returning from Fates is Personal Skills or Abilities. These are unique Skills that each characters has access to, giving them an individual power that no other unit or character can make use of. They’re all passive abilities, but could help decide what role you want to push a characters towards. To help you make the best use of your troops, on the battlefield, we’ve put together a list of all Personal Skills in Fire Emblem: Three Houses.

All Personal Skills in Fire Emblem: Three Houses

Edelgard in armor - All Personal Skill in Fire Emblem Three Houses
Every character has a unique Personal Skill in Fire Emblem: Three Houses © Nintendo

Personal Skills are latent abilities that the full cast of Fire Emblem: Three Houses will have access to from the start of the game. Typically these grant position or action specific buffs in combat, but some — like those of the four lead characters — generate bonus XP to help the character level up faster. It’s worth learning them all to make the most of your team, so here’s the full list of Personal Skill in Fire Emblem: Three Houses, with a clear list of which character they belong to. For more information on the cast of Fire Emblem: Three Houses, visit our list of all characters and students.

Character

House/Faction

Personal Skill

Effect

Byleth (player character)

Neutral

Professor’s Guidance

+20% Experience gained to user and adjacent ally

Edelgard

Black Eagles

Imperial Lineage

+20% Experience gained

Dimitri

Blue Lions

Royal Lineage

+20% Experience gained

Claude

Golden Deer

Leicester Lineage

+20% Experience gained

Hubert

Black Eagles

Officer Duty

Gains +5 Might for Gambits

Dorothea

Black Eagles

Songstress

Restore 10% HP to adjacent allies at the start of each turn

Ferdinand

Black Eagles

Confidence

Gain +15 Hit and Avoid when HP is full

Bernadetta

Black Eagles

Persecution Complex

Gain +5 Damage when HP is not full

Petra

Black Eagles

Hunter’s Boon

Crit rate +20 when enemy is below 50% HP

Linhardt

Black Eagles

Catnap

Restores 10% HP if unit waits without taking an action

Caspar

Black Eagles

Born Fighter

Adjacent enemies suffer Avoid -10 during combat

Dedue

Blue Lions

Staunch Shield

Gains Defense +4 for one turn if unit waits without acting

Felix

Blue Lions

Lone Wolf

Damage dealt +5 when no Battalion is deployed or Battalion health is 0

Annette

Blue Lions

Perseverance

Grants +4 Strength when Rally is used on an allied unit.

Mercedes

Blue Lions

Live to Serve

Heals self by the same amount when healing allies with White Magic

Sylvain

Blue Lions

Philanderer

Gains +2 Damage dealt, -2 Damage received when adjacent to a female ally

Ashe

Blue Lions

Lockpick

Unit can open locks and chests without keys

Ingrid

Blue Lions

Lady Knight

Gains +3 Might and +5 Hit Rate when using a Gambit

Lorenz

Golden Deer

Distinguished House

Gainst +2 Damage dealt when a battalion is deployed

Hilda

Golden Deer

Advocate

Grants adjacent male allies +3 Damage in combat

Raphael

Golden Deer

Goody Basket

Has a Luck% chance of regaining 10% HP at the start of the turn

Leonie

Golden Deer

Rivalry

Gains +2 Damage dealt, -2 Damage received when adjacent to a male ally

Ignatz

Golden Deer

Ignatz

Gains Hit Rate +20

Lysithea

Golden Deer

Mastermind

Unit gains double skill EXP from combat

Marianne

Golden Deer

Animal Friend

Restores 20% HP at the start of the turn when adjacent to horseback or flying allied unit.

Shamir

Knights of Seiros

Survival Instinct

Unknown

Alois

Knights of Seiros

Compassion

Unknown

Flayn

Church of Seiros

Lily’s Poise

Unknown

Seteth

Church of Seiros

Guardian

Grants adjacent female allies +3 Damage in combat

Manuela

Neutral

Infirmary Master

Grants adjacent allies +10 Crit Avoid in combat

Hanneman

Neutral

Crest Scholar

Grants Mag +4 when Rally is used on an allied unit.

We’re still on the lookout for the last couple of Personal Skills for the neutral characters at the Officer’s Academy, but we’ll be sure to update this list once they’re discovered. Until then, makes sure you’ve studied up on all of your potential students you could be teaching in Fire Emblem: Three Houses. To make the most of them, read up on the Budding Talents for every student as well! Let us know your favorite skill or characters in the comments below!

Associate Editor

Henry Stenhouse serves an eternal punishment as the Associate Editor of AllGamers. He spent his younger life studying the laws of physics, even going so far as to complete a PhD in the subject before video game journalism stole his soul. Confess your love of Super Smash Bros. via email at henry.stenhouse@allgamers.com, or catch him on Twitter.

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