Advanced Wars for a mystical age.
We talk with Wargroove's lead programmer about creation tools and user-generated content.
'I love being able to create the feeling of really translating a language'
How Inkle Studios is taking their game to the next level with Heaven's Vault's sci-fi archaeology.
Ben Myers from Nyamakop speaks about South African pride, teaches us Afrikaans, and provides cool details about Semblance, an indie game that is about to achieve a very important milestone.
What makes a video game city immersive? We spoke to an expert.
We talk to The Crew 2's Creative Director and Player Experience Director about what it means to leave the beaten path.
'I think people are really afraid that we're gonna lose who we are.'
'This is the second coming of the fighting game scene.'
A look at the evolution of Gyre: Maelstrom into Gyre: Nova State.