Interviews

Dino Meneghin on delivering Dota: Dragon's Blood's unconventional fantasy score

'I think there's dragons, he said something about elf sex. I don't know – it sounds cool!'

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How Cxmmunity is leveling the playing field for black colleges in esports

Cxmmunity aims to improve minority participation in gaming and esports to bridge the digital divide.

Austin Wintory interview: How throat-singing jam sessions help craft the music of The Pathless

'This score pushed me somewhere I'd never been before.'

Frontier on the joy and challenge of bringing Jurassic World Evolution to life

'Steven Spielberg and Colin Trevorrow have a lot of film tricks that we don't.'

How FIFA 21's audio engineers came to the rescue of Premier League broadcasts

As sports stadiums lie eerily silent throughout the COVID pandemic, Premier League football's match-day ambience found its savior in FIFA 21.

The summer camp for gamers that found COVID's silver lining by staying home

As COVID-19 shuts down summer camps across the nation, The Game Gym finds a way to expand its community by playing from home.

How a tiny team at Obsidian are tackling the giant survival genre with Grounded

Just 14 developers at The Outer Worlds studio Obsidian Entertainment are trying to change the survival game in Grounded.

How COVID-19 became a double-edged sword for charities like AbleGamers

The worldwide COVID-19 pandemic has hit most charities hard, but it has also shone a little light on the help AbleGamers provides.

Maneater's Bill Munk talks bull sharks and the talent behind Scaly Pete

Why the Maneater team went with a bull shark rather than a great white and how the team brought this underwater monster to life

'My mic is too loud when I sneeze into it' and other tales from tech support

We talked to HyperX tech support to hear forehead-slapping stories from the frontline of customer service.